Protoss cannot speak and do not eat and instead communicate telepathically. Protoss have no facial features - aside from the odd ridges and sometimes bony 'crowns' - except for large luminescent eyes. Protoss in general are long and lithe, with varying skin tones, some scaled and others smooth. Protoss Khalai represent the entirety of the workforce of the Protoss of Aiur. Khalai, like most commoner humanoids, are generally not obliged to fight, however if pressed to do so, they fight with unbridled ferocity while making use of whatever psychic powers their wild talent and manifester levels offer them. Treasure Standard gold & gems half-standard art (rare but valuable) Never magical itemsĪdvancement by character class Favored Class Any Psychic Organisation Protoss of Aiur and the Conclave (entire government) usually group that includes higher level Khalai with up to three more levels in commoner (8 - 300+) Skills Autohypnosis +5, Survival +5, Profession: (insert Khalai occupation here) +5Įnvironment Any, Aiur (jungle) or Shakuras (dry tundra) Special Qualities Khala, Telepathy 60ft., Psi Sense, Manifester Levels, Wild Talent, EnduranceĪbilities Str 14, Dex 10, Con 15, Int 11, Wis 13, Cha 8 Attack Standard attack claw +4 (1d4+2, 20/x2)įull-Attack Full attack claw +4 (1d4+2, 20/x2)
0 Comments
Leave a Reply. |